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Unreal Engine C++ API Reference > Runtime > Engine > Particles > TypeData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/TypeData/ParticleModuleTypeDataBeam2.h |
Include | #include "Particles/TypeData/ParticleModuleTypeDataBeam2.h" |
Syntax
USTRUCT ()
struct FBeamTargetData
Remarks
Beam Multi-target Variables.
Variables
Type | Name | Description | |
---|---|---|---|
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FName | TargetName | Name of the target. |
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float | TargetPercentage | Percentage chance the target will be selected (100 = always). |
Constructors
Type | Name | Description | |
---|---|---|---|
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