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Unreal Engine C++ API Reference > Runtime > Engine > Particles
Classes
Type | Name | Description | |
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FBeamTargetData | Beam Multi-target Variables. | |
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FGPUSpriteEmitterInfo | The data needed by the runtime to simulate sprites. | |
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FGPUSpriteLocalVectorFieldInfo | Data needed for local vector fields. | |
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FGPUSpriteResourceData | The source data for runtime resources. | |
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UParticleModuleTypeDataAnimTrail | ||
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UParticleModuleTypeDataBase | ||
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UParticleModuleTypeDataBeam2 | ||
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UParticleModuleTypeDataGpu | ||
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UParticleModuleTypeDataMesh | ||
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UParticleModuleTypeDataRibbon |
Enums
Type | Name | Description | |
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EBeam2Method | ||
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EBeamTaperMethod | Beam Tapering Variables. | |
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EMeshCameraFacingOptions | ||
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EMeshCameraFacingUpAxis | ||
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EMeshScreenAlignment | ||
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ETrailsRenderAxisOption |