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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Parameter > UParticleModuleParameterDynamic
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Parameter/ParticleModuleParameterDynamic.h |
Include | #include "Particles/Parameter/ParticleModuleParameterDynamic.h" |
float GetParameterValue_UserSet
&40;
FEmitterDynamicParameter & InDynParams,
FBaseParticle & Particle,
FParticleEmitterInstance &42; Owner,
struct FRandomStream &42; InRandomStream
&41;
Remarks
Retrieve the value for the parameter at the given index. float The value for the parameter.
Parameters
Name | Description |
---|---|
InDynParams | The FEmitterDynamicParameter to fetch the value for |
Particle | The particle we are getting the value for. |
Owner | The FParticleEmitterInstance owner of the particle. |
InRandomStream | The random stream to use when retrieving the value |