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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationSkelVertSurface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
Include | #include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
bool VertInfluencedByActiveBoneTyped
&40;
FSkeletalMeshLODRenderData & LODData,
int32 LODIndex,
const FSkelMeshRenderSection & Section,
int32 VertIndex,
USkeletalMeshComponent &42; InSkelMeshComponent,
FModuleLocationVertSurfaceInstancePayload &42; InstancePayload,
int32 &42; OutBoneIndex
&41;
Remarks
Helper function for concrete types.