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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationSkelVertSurface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
Include | #include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
bool VertInfluencedByActiveBoneTyped
(
FSkeletalMeshLODRenderData & LODData,
int32 LODIndex,
const FSkelMeshRenderSection & Section,
int32 VertIndex,
USkeletalMeshComponent * InSkelMeshComponent,
FModuleLocationVertSurfaceInstancePayload * InstancePayload,
int32 * OutBoneIndex
)
Remarks
Helper function for concrete types.