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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationPrimitiveCylinder
Syntax
TEnumAsByte< enum CylinderHeightAxis > HeightAxis
Remarks
Determine the particle system axis that should represent the height of the cylinder. Can be one of the following: PMLPC_HEIGHTAXIS_X - Orient the height along the particle system X-axis. PMLPC_HEIGHTAXIS_Y - Orient the height along the particle system Y-axis. PMLPC_HEIGHTAXIS_Z - Orient the height along the particle system Z-axis.