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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location > UParticleModuleLocationBoneSocket
Syntax
TEnumAsByte< enum ELocationBoneSocketSource > SourceType
Remarks
Whether the module uses Bones or Sockets for locations.
BONESOCKETSOURCE_Bones - Use Bones as the source locations. BONESOCKETSOURCE_Sockets - Use Sockets as the source locations.