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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Light > UParticleModuleLight_Seeded
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Light/ParticleModuleLight_Seeded.h |
Include | #include "Particles/Light/ParticleModuleLight_Seeded.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleModules.cpp |
UParticleModuleLight_Seeded
&40;
const FObjectInitializer & ObjectInitializer
&41;