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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/FWorldPSCPool
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h |
Include | #include "Particles/WorldPSCPool.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/WorldPSCPool.cpp |
UParticleSystemComponent * CreateWorldParticleSystem
(
UParticleSystem * Template,
UWorld * World,
EPSCPoolMethod PoolingMethod
)