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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Collision
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionGPU.h |
Include | #include "Particles/Collision/ParticleModuleCollisionGPU.h" |
Syntax
namespace EParticleCollisionResponse
{
enum Type
{
Bounce,
Stop,
Kill,
}
}
Values
Name | Description |
---|---|
Bounce | The particle will bounce off of the surface. |
Stop | The particle will stop on the surface. |
Kill | The particle will be killed. |
Remarks
How particles respond to collision events.