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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Particles > API/Runtime/Engine/Particles/Beam > API/Runtime/Engine/Particles/Beam/UParticleModuleBeamTarget
- UParticleModule::Spawn()
- UParticleModuleBeamTarget::Spawn()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h |
| Include | #include "Particles/Beam/ParticleModuleBeamTarget.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp |
virtual void Spawn
(
FParticleEmitterInstance * Owner,
int32 Offset,
float SpawnTime,
FBaseParticle * ParticleBase
)
Remarks
Called on a particle that is freshly spawned by the emitter.
Parameters
| Name | Description |
|---|---|
| Owner | The FParticleEmitterInstance that spawned the particle. |
| Offset | The modules offset into the data payload of the particle. |
| SpawnTime | The time of the spawn. |