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Unreal Engine C++ API Reference > Runtime > Engine > Particles > Attractor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorParticle.h |
Include | #include "Particles/Attractor/ParticleModuleAttractorParticle.h" |
Syntax
enum EAttractorParticleSelectionMethod
{
UMETA =(DisplayName="Random"),
UMETA =(DisplayName="Random"),
EAPSM_MAX,
}
Values
Name | Description |
---|---|
UMETA | |
UMETA | |
EAPSM_MAX |