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Unreal Engine C++ API Reference > Runtime > Engine > Particles > AEmitter
- UObject::GetDetailedInfoInternal()
- AEmitter::GetDetailedInfoInternal()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Emitter.h |
Include | #include "Particles/Emitter.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/Emitter.cpp |
virtual FString GetDetailedInfoInternal&40;&41; const
Remarks
This function actually does the work for the GetDetailedInfo() and is virtual. It should only be called from GetDetailedInfo as GetDetailedInfo is safe to call on NULL object pointers