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Unreal Engine C++ API Reference > Runtime > Engine > PacketHandlers > StatelessConnectHandlerComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PacketHandlers/StatelessConnectHandlerComponent.h |
Include | #include "PacketHandlers/StatelessConnectHandlerComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/PacketHandlers/StatelessConnectHandlerComponent.cpp |
void SendConnectChallenge
&40;
FCommonSendToClientParams CommonParams,
uint8 ClientSentHandshakePacketCount
&41;
Remarks
Constructs and sends the server response to the initial connect packet, from the server to the client.
Parameters
Name | Description |
---|---|
CommonParams | Common parameters for 'Send*' functions to clients |
ClientSentHandshakePacketCount | The number of handshake packets the client has sent (for debugging/packet-analysis) |