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Unreal Engine C++ API Reference > Runtime > Engine > Net > UVOIPStatics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h |
Include | #include "Net/VoiceConfig.h" |
Source | /Engine/Source/Runtime/Engine/Private/VoiceConfig.cpp |
static bool IsVOIPTalkerStillAlive
&40;
UVOIPTalker &42; InTalker
&41;
Remarks
This is used to check whether a VOIPTalker has been removed from the TalkerMap before using it.