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Unreal Engine C++ API Reference > Runtime > Engine > Net > FReplayPlaylistTracker
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/ReplayPlaylistTracker.h |
Include | #include "Net/ReplayPlaylistTracker.h" |
Source | /Engine/Source/Runtime/Engine/Private/Net/ReplayPlaylistTracker.cpp |
void OnDemoStopped
&40;
UWorld &42; InWorld
&41;
Remarks
Called when the DemoNetDriver hits a Hard Stop, like an error or a user requesting a stop.