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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepLayout
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
void SendAllProperties_BackwardsCompatible_r
(
FSendingRepState *RESTRICT RepState,
FNetBitWriter & Writer,
const bool bDoChecksum,
UPackageMapClient * PackageMapClient,
FNetFieldExportGroup * NetFieldExportGroup,
const int32 CmdStart,
const int32 CmdEnd,
const FConstRepObjectDataBuffer SourceData
) const