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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepLayout
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
void GatherGuidReferences_r
&40;
const FGuidReferencesMap &42; GuidReferencesMap,
TSet< FNetworkGUID > & OutReferencedGuids,
int32 & OutTrackedGuidMemoryBytes
&41; const