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Unreal Engine C++ API Reference > Runtime > Engine > Net > FRepHandleIterator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/RepLayout.h |
Include | #include "Net/RepLayout.h" |
Source | /Engine/Source/Runtime/Engine/Private/RepLayout.cpp |
int32 PeekNextHandle&40;&41; const
Remarks
Gets the handle at the iterators current position without advancing it. The next Property Command handle.