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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetworkProfiler
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetworkProfiler.h |
Include | #include "Net/NetworkProfiler.h" |
Source | /Engine/Source/Runtime/Engine/Private/NetworkProfiler.cpp |
bool Exec
&40;
UWorld &42; InWorld,
const TCHAR &42; Cmd,
FOutputDevice & Ar
&41;
Remarks
Processes any network profiler specific exec commands True if processed, false otherwise
Parameters
Name | Description |
---|---|
InWorld | The world in this context |
Cmd | The command to parse |
Ar | The output device to write data to |