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Unreal Engine C++ API Reference > Runtime > Engine > Net > FNetConnectionPacketAnalytics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/NetAnalyticsTypes.h |
Include | #include "Net/NetAnalyticsTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/Net/NetAnalyticsTypes.cpp |
void TrackInPacket
&40;
uint32 InPacketId,
uint32 NumberOfMissingPackets
&41;