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Unreal Engine C++ API Reference > Runtime > Engine > Net > FDoRepLifetimeParams
Syntax
ELifetimeCondition Condition
Remarks
Replication Condition. The property will only be replicated to connections where this condition is met.
Replication Condition.
Unreal Engine C++ API Reference > Runtime > Engine > Net > FDoRepLifetimeParams
ELifetimeCondition Condition
Replication Condition. The property will only be replicated to connections where this condition is met.
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