Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Net
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Net/BandwidthTestActor.h |
Include | #include "Net/BandwidthTestActor.h" |
Syntax
struct FBandwidthTestGenerator
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TArray< FBandwidthTestItem > | ReplicatedBuffers | |
![]() |
double | SpikePeriodInSec | |
![]() |
double | TimeForNextSpike |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | FillBufferForSize
(
int32 SizeInKilobytes |
|
![]() |
bool | NetDeltaSerialize
(
FNetDeltaSerializeInfo& DeltaParms |
|
![]() |
void |