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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInterface
- UMaterialInterface::GetPhysicalMaterialFromMap()
- UMaterial::GetPhysicalMaterialFromMap()
- UMaterialInstance::GetPhysicalMaterialFromMap()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInterface.h |
Include | #include "Materials/MaterialInterface.h" |
UFUNCTION (BlueprintCallable, Category="Physics|Material")
virtual UPhysicalMaterial * GetPhysicalMaterialFromMap
(
int32 Index
) const
Remarks
Return a pointer to the physical material from mask map at given index. The physical material.