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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialInstanceConstant
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstanceConstant.h |
Include | #include "Materials/MaterialInstanceConstant.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp |
UFUNCTION (BlueprintCallable,
Meta=(DisplayName="Get Vector Parameter Value", ScriptName="GetVectorParameterValue", Keywords="GetColorParameterValue"),
Category="Rendering|Material")
FLinearColor K2_GetVectorParameterValue
(
FName ParameterName
)
Remarks
Get the MIC vector parameter value