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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialInstanceConstant
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstanceConstant.h |
Include | #include "Materials/MaterialInstanceConstant.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialInstanceConstant.cpp |
UFUNCTION (BlueprintCallable,
Meta=(DisplayName="Get Texture Parameter Value", ScriptName="GetTextureParameterValue"),
Category="Rendering|Material")
UTexture * K2_GetTextureParameterValue
(
FName ParameterName
)
Remarks
Get the MIC texture parameter value