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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpressionShaderStageSw-
- UMaterialExpression::GatherStrataMaterialInfo()
- UMaterialExpressionShaderStageSwitch::GatherStrataMaterialInfo()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShaderStageSwitch.h |
Include | #include "Materials/MaterialExpressionShaderStageSwitch.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
virtual void GatherStrataMaterialInfo
&40;
FStrataMaterialInfo & StrataMaterialInfo,
int32 OutputIndex
&41;
Remarks
Recursively parse nodes outputing strata material in order to gather all the possible shading models used in a material graph output a Strata material.