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Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterialExpressionSceneDepth
Syntax
UPROPERTY (EditAnywhere, Category=MaterialExpressionSceneDepth, Meta=(ShowAsInputPin="Advanced"))
TEnumAsByte < enum EMaterialSceneAttributeInputMode::Type > InputMode
Remarks
Coordinates - UV coordinates to apply to the scene depth lookup. OffsetFraction - An offset to apply to the scene depth lookup in a 2d fraction of the screen.