Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialExpression
- UMaterialExpressionCustom
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionCustom.h |
Include | #include "Materials/MaterialExpressionCustom.h" |
Syntax
UCLASS (CollapseCategories, HideCategories=Object, MinimalAPI)
class UMaterialExpressionCustom : public UMaterialExpression
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< struct FCustomDefine > | AdditionalDefines | |
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TArray< struct FCustomOutput > | AdditionalOutputs | |
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FString | Code | |
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FString | Description | |
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TArray< FString > | IncludeFilePaths | |
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TArray< struct FCustomInput > | Inputs | |
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TEnumAsByte< enum ECustomMaterialOutputType > | OutputType | |
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bool | ShowCode |
Constructors
Type | Name | Description | |
---|---|---|---|
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UMaterialExpressionCustom
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void |
Overridden from UMaterialExpression
Type | Name | Description | |
---|---|---|---|
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int32 | Compile
(
FMaterialCompiler* Compiler, |
Create the new shader code chunk needed for the Abs expression |
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bool | GenerateHLSLExpression
(
FMaterialHLSLGenerator& Generator, |
|
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void | GetCaption
(
TArray< FString >& OutCaptions |
Returns the text to display on the material expression (in the material editor). |
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FText | ||
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void | GetIncludeFilePaths
(
TSet< FString >& OutIncludeFilePaths |
|
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FExpressionInput * | Returns the input at index InputIndex if valid, nullptr otherwise. | |
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FName | GetInputName
(
int32 InputIndex |
|
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TArrayView< FExpressionInput * > | ||
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uint32 | GetInputType
(
int32 InputIndex |
|
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uint32 | GetOutputType
(
int32 OutputIndex |
|
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bool | IsResultMaterialAttributes
(
int32 OutputIndex |
Marks certain expression types as outputting material attributes. |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
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void | Serialize
(
FStructuredArchive::FRecord Record |