Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Materials > API/Runtime/Engine/Materials/UMaterialExpression
- UMaterialExpression::GetTexturesForceMaterialRecompile()
- UMaterialExpressionCurveAtlasRowParameter::GetTexturesForceMaterialRecompile()
- UMaterialExpressionTextureProperty::GetTexturesForceMaterialRecompile()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpression.h |
Include | #include "Materials/MaterialExpression.h" |
virtual void GetTexturesForceMaterialRecompile
(
TArray < UTexture * > & Textures
) const
Remarks
Fill the array with all textures dependence that should trig a recompile of the material.