Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Materials > UMaterial
- UMaterialInterface::GetMaterial_Concurrent()
- UMaterial::GetMaterial_Concurrent()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Materials/Material.h |
Include | #include "Materials/Material.h" |
Source | /Engine/Source/Runtime/Engine/Private/Materials/Material.cpp |
virtual const UMaterial * GetMaterial_Concurrent
(
TMicRecursionGuard RecursionGuard
) const
Remarks
Same as above, but can be called concurrently