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Unreal Engine C++ API Reference > Runtime > Engine > Materials
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Materials/MaterialInterface.h |
Include | #include "Materials/MaterialInterface.h" |
Syntax
struct FLightmassMaterialInterfaceSettings
Remarks
UMaterial interface settings for Lightmass
Variables
Type | Name | Description | |
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uint8: 1 | bCastShadowAsMasked | If true, forces translucency to cast static shadows as if the material were masked. |
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uint8: 1 | bOverrideCastShadowAsMasked | Boolean override flags - only used in MaterialInstance* cases. |
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uint8: 1 | bOverrideDiffuseBoost | If true, override the diffuse boost setting of the parent material. |
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uint8: 1 | bOverrideEmissiveBoost | If true, override the emissive boost setting of the parent material. |
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uint8: 1 | bOverrideExportResolutionScale | If true, override the export resolution scale setting of the parent material. |
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float | DiffuseBoost | Scales the diffuse contribution of this material to static lighting. |
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float | EmissiveBoost | Scales the emissive contribution of this material to static lighting. |
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float | ExportResolutionScale | Scales the resolution that this material's attributes were exported at. |
Constructors
Type | Name | Description | |
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