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Unreal Engine C++ API Reference > Runtime > Engine > Lightmass > APrecomputedVisibilityVolume
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Lightmass/PrecomputedVisibilityVolume.h |
Include | #include "Lightmass/PrecomputedVisibilityVolume.h" |
Source | /Engine/Source/Runtime/Engine/Private/PrecomputedVisibilityVolume.cpp |
APrecomputedVisibilityVolume
&40;
const FObjectInitializer & ObjectInitializer
&41;