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Unreal Engine C++ API Reference > Runtime > Engine > Layers
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Layers/Layer.h |
Include | #include "Layers/Layer.h" |
Syntax
struct FLayerActorStats
Variables
Type | Name | Description | |
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int32 | Total | The total number of Actors of Type assigned to the Layer |
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TObjectPtr< UClass > | Type | A Type of Actor currently associated with the Layer |
Constructors
Type | Name | Description | |
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