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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UStereoLayerFunctionLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/StereoLayerFunctionLibrary.h |
Include | #include "Kismet/StereoLayerFunctionLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/StereoLayerFunctionLibrary.cpp |
static void SetSplashScreen
&40;
class UTexture &42; Texture,
FVector2D Scale,
FVector Offset,
bool bShowLoadingMovie,
bool bShowOnSet
&41;
Remarks
Set splash screen attributes
Parameters
Name | Description |
---|---|
Texture | (in) A texture to be used for the splash. B8R8G8A8 format. |
Scale | (in) Scale multiplier of the splash screen. |
Offset | (in) Position in UE Units to offset the Splash Screen by |
ShowLoadingMovie | (in) Whether the splash screen presents loading movies. |