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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetTextLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h |
Include | #include "Kismet/KismetTextLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="Equal, Case Insensitive (Text)", CompactNodeTitle="=="),
Category="Utilities|Text")
static bool EqualEqual_IgnoreCase_TextText
(
const FText & A,
const FText & B
)
Remarks
Returns true if A and B are linguistically equal (A == B), ignoring case.