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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetTextLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetTextLibrary.h |
Include | #include "Kismet/KismetTextLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetTextLibrary.cpp |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="To Text (Integer)", AdvancedDisplay="1", BlueprintAutocast),
Category="Utilities|Text")
static FText Conv_IntToText
(
int32 Value,
bool bAlwaysSign,
bool bUseGrouping,
int32 MinimumIntegralDigits,
int32 MaximumIntegralDigits
)
Remarks
Converts a passed in integer to text based on formatting options