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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintPure,
Meta=(DeprecatedFunction, DeprecationMessage="Use Get Timer Elapsed Time by Handle", DisplayName="Get Timer Elapsed Time by Event", ScriptName="GetTimerElapsedTimeDelegate"),
Category="Utilities|Time")
static float K2_GetTimerElapsedTimeDelegate
(
UPARAM="Event") FTimerDynamicDelegate Delegate
)
Remarks
Returns elapsed time for the given delegate (time since current countdown iteration began). How long has elapsed since the current iteration of the timer began.
Parameters
Name | Description |
---|---|
Event | Can be a K2 function or a Custom Event. |