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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Development")
static int32 GetConsoleVariableIntValue
(
const FString & VariableName
)
Remarks
Attempts to retrieve the value of the specified integer console variable, if it exists. The value if found, 0 otherwise.
Parameters
Name | Description |
---|---|
VariableName | Name of the console variable to find. |