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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
static void DrawDebugString
&40;
const UObject &42; WorldContextObject,
const FVector TextLocation,
const FString & Text,
class AActor &42; TestBaseActor,
FLinearColor TextColor,
float Duration
&41;
Remarks
Draw a debug string at a 3d world location.