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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|Debug",
Meta=(WorldContext="WorldContextObject", DisplayName="Draw Debug Cone", DevelopmentOnly))
static void DrawDebugConeInDegrees
(
const UObject * WorldContextObject,
const FVector Origin,
const FVector Direction,
float Length,
float AngleWidth,
float AngleHeight,
int32 NumSides,
FLinearColor LineColor,
float Duration,
float Thickness
)
Remarks
Draw a debug cone Angles are specified in degrees