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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetSystemLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering|Debug",
Meta=(WorldContext="WorldContextObject", DevelopmentOnly))
static void DrawDebugBox
(
const UObject * WorldContextObject,
const FVector Center,
FVector Extent,
FLinearColor LineColor,
const FRotator Rotation,
float Duration,
float Thickness
)
Remarks
Draw a debug box