Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetStringTableLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringTableLibrary.h |
Include | #include "Kismet/KismetStringTableLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetStringTableLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Utilities|String Table",
Meta=(DisplayName="Get Registered String Tables"))
static TArray < FName > GetRegisteredStringTables()
Remarks
Returns an array of all registered string table IDs