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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetStringLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetStringLibrary.h |
Include | #include "Kismet/KismetStringLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetStringLibrary.cpp |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="To String (Boolean)", CompactNodeTitle="->", BlueprintAutocast),
Category="Utilities|String")
static FString Conv_BoolToString
(
bool InBool
)
Remarks
Converts a boolean value to a string, either 'true' or 'false'