Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetRenderingLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include | #include "Kismet/KismetRenderingLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Rendering",
Meta=(Keywords="ExportTexture2D", WorldContext="WorldContextObject"))
static void ExportTexture2D
(
UObject * WorldContextObject,
UTexture2D * Texture,
const FString & FilePath,
const FString & FileName
)
Remarks
Exports a Texture2D as a HDR image onto the disk.