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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetRenderingLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
Include | #include "Kismet/KismetRenderingLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetRenderingLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Rendering", Meta=(NativeBreakFunc))
static void BreakSkinWeightInfo
(
FSkelMeshSkinWeightInfo InWeight,
int32 & Bone0,
uint8 & Weight0,
int32 & Bone1,
uint8 & Weight1,
int32 & Bone2,
uint8 & Weight2,
int32 & Bone3,
uint8 & Weight3
)
Remarks
Break FSkelMeshSkinWeightInfo