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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FVector Vector_Normal2D
&40;
FVector A,
float Tolerance
&41;
Remarks
Gets a normalized unit copy of the 2D components of the vector, ensuring it is safe to do so. Z is set to zero. Returns zero vector if vector length is too small to normalize. Normalized copy if safe, (0,0,0) otherwise.
Parameters
Name | Description |
---|---|
Tolerance | Minimum squared vector length. |