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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(ScriptConstant="Backward", ScriptConstantHost="/Script/CoreUObject.Vector"),
Category="Math|Vector")
static FVector Vector_Backward()
Remarks
3D vector Unreal backward direction constant (-1,0,0)