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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static void Vector_AddBounded
&40;
FVector & A,
FVector InAddVect,
float InRadius
&41;
Remarks
Add a vector to this and clamp the result to an axis aligned cube centered at the origin.
Parameters
Name | Description |
---|---|
InAddVect | Vector to add. |
InRadius | Half size of the cube. |