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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static void Vector4_Normalize3
&40;
FVector4 & A,
float Tolerance
&41;
Remarks
Normalize this vector in-place if it is large enough or set it to (0,0,0,0) otherwise. The W element is ignored and the returned vector has W=0.
Parameters
Name | Description |
---|---|
Tolerance | Minimum squared length of vector for normalization. |